A New D&D Adventure full of Mimics!
Where to Include This Adventure
Mimic is a Fifth Edition adventure designed and optimized for four players of 6th level. This adventure is set in a magic shop and works well placed in a city or town with such an establishment.
Plot
The owner of a local magic shop needs help contending with a cellar full of mimics.
Background
The Magorium Emporium is a shop of magical articles and remedies that has been a staple of the community for generations. Malory Magorium is the eccentric owner who supplies adventurers and mercenaries with her powerful implements and enchanted items. She has been recently contacted by a duke looking to subdue a massive horde of hobgoblins that are beginning to be a problem for his barony. This duke wants Malory to create a rod of lordly might for him, a legendary item that has great martial and magical powers. In order to fulfill the commission, Malory needs a strong arcane focus to enchant an item so powerful. Malory possesses such an arcane focus: a wand she keeps in a subterranean storage area. The only issue is the storage area is currently infested with a colony of mimics. Malory is at a loss for how they got in but regardless, she cannot take on the horde alone. She has been hoping to hire a group of adventurers who shop at her establishment to retrieve her wand for a heavy payment or exchange of goods.
Files
Get Mimic Madness
Mimic Madness
A 6th Level Adventure for D&D 5E
Status | Released |
Category | Physical game |
Author | Kraven's Keep |
Genre | Adventure, Role Playing |
Tags | 5e, 5th-edition, Dungeon Crawler, Dungeons & Dragons, mimic, Monsters, Tabletop, Tabletop role-playing game |
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